Legendary Bosses
The Team
Links
Our Team
Befaro - Project Manager and Lead Game Designer
Befaro has just finished his studies of Software-Engineering (Bachelor). In this project his task is to ensure that every team member does his work and synchronize the indivudal parts of the design process.
Duality - Lead Programmer
Currently Duality is finishing his master in technical computer science.
As the creator of the Game Engine used in this project, he will mainly contribute to the programming part of this project.
Seawolf - Game Designer and Sound Engineer
Studied sound engineering for 4 years in Rethymno, Crete.
Has worked as an English teacher and Greek-English translator.
Seawolf's role in "Legendary Bosses" is to provide gameplay ideas and to improve upon existing ones, as well as overlooking the SFX and music content.
Gen_X - 3D Artist
Gen_X is providing various graphical assets, including the models for the player characters and bosses.
He is currently majoring Game and Simualtion Programming at Devry University and already has several years of experience in 3D Art.
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Saekar - Game Designer
Saekar is providing designs and specifications for several game aspects.
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Callum - 3D Artist
Callum is focusing on static and hard surface modelling and is therefore providing all kinds of assets for the game.
He is currently an A Level student with a lot of self taught 3D modelling skills